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Tomhas (Blue) | Bjorn | Selsa

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:new: September 23rd, 2019: A new reference for my fluffy boy!  Will update with various accessories/his Celestial dragon when I feel like it, lol.

:bulletblack: RP Status: Semi-Open, due to plot restrictions!  Note me though if you have any ideas. 
:bulletblack: Breeding Status: Closed, Blue isn't interested in having kids at the moment!

Mark of the Old God by BADVIBESGENERATOR  Floaty Bloo by strideroo  Questionable Waters | Part II - Art by strideroo 

Basic Information:


Assumed Name: Blue.
Birth Name: Tomhás.
Nickname: Blue Eyes.
Gender: Bjorn (Male).

Breed: Anomalous Equine. 
Bloodline: 100% Linx.
Age: 15 Years, as of Year 2004.
Birth Season: Spring, Year 1989.
Eye Color: Blue.
Build: Medium-Heavy.
Height: Predicated height ~19.0 hands.
Phenotype: Silver Sable Champagne Hidden Overo Countered Blanket Rosette | Noctis Carrier.
Genotype: Ee/Ata/nCh/nZ/nO/nCtr/nNoc/RsRs.
Design Sheet: Salamander Reward Design | Blue.

Mutations: 
- Carnivorous Digestive System (Automatic)
- Modified Limbs | Front (Feline)
- Modified Limbs | Rear (Feline)
- Modified Spine (Feline)
- Bioluminescence 
- Cloven Hooves
- Feline Ears
- Feline Nose
- Feline Tail
- Lion's Mane
- Paws
- Magic-Based Mutations | Eyes/Spots glow cyan when using magic; mane seems to glow under starlight.
- Remarkable Heights
- Remarkable Heights
- Remarkable Heights

Salamander/Tokens/Quest/Shrine Rewards Applied:
- 1 x Basic Salamander: Feline Tail
- 1 x Basic Salamander: Paws (Feline)
- 1 x Uncommon Salamander: Noctis Carrier.

- 1 x Divine Salamander - Divine Blessing (Astraek)*
--> Magic-based Mutations (Spots glow cyan during magic use)
--> Modified Front Limbs (Feline)
--> Modified Head/Neck Structure (Feline)
--> Lion's Mane Mutation
--> Learned Magical Strains x 3
* Note that the Divine Reward Point System was different than it current is at the time of this DB.

-  1 x Divine Salamander + Token #492 - Divine Blessing x 2 (Actaeos)
--> Modified Rear Limbs (Feline)
--> Soul Buy-Back
--> Secondary + Unique Magic (Shapeshifting)
--> Divine Skill (Shapeshifting Magic)
--> Additional Ability (Fleetfoot)
--> 3 x Basic Salamanders - 3 x Remarkable Heights

- Token #1 | Meteorite Charm
- Token #219 | Lollipop Ghost 
- Token #281 | Meteorite Charm
- Token #310 | Holiday Hootenany Skill Boost x 3
- Token #492 | Divine Blessing (Actaeos)
- Token #613 | Plain Ol' Seaweed
- Token #744 | Moon Shard Charm
- Token #811 | Dark Scale Charm
- Token #832 | Black Feather Charm
- Token #2235 | 10 Point Skill Boost (Magic - Shapeshifting)

- Quest Item #116 | Firefly (Traded into Actaeos's Shrine)
- Quest Item #122 | Crystal Prism
- Quest Item #2404 | Stone Jellyfish Figurine (Add Bioluminescence Mutation)


Herd Information:


Herd: Linx Pack.
Herd Rank: Selsa (Healer).
Current Location: Can be found anywhere in Linx territory!

Personal Information:


Sire:
 Alexein | Bjorn | Alpha (Pure Linx Bjorn) - Deceased.
Dam: Azura, Deceased (NPC Linx Maer).

Mate(s): 
:bulletblack: Nymeria | Maer | Delta (Tracker)

Offspring: 
:bulletblack: Rune | Maer | Iota
:bulletblack: Cranswell (To be played by Frostwalker !)

Personality: 
Confused | Gullible | Innocent | Good-natured | Sensitive | Timid | Resilient

History: 
Blue's complete memory consists of him waking up on the back of a travois being dragged over the hot Saraph desert.  All he knows is his life as a slave in the palace of the Saraph sultan.  

He has no recollection whatsoever of his former life, although from time to time he does have peculiar dreams...


As of Autumn, Year 1994, Blue's life has changed drastically!  Somehow captured at a young age and carted off to the Gardens of Elysia!  In the brief time before he was sold at a slave auction by the tiercel slaver, Jiraiya, the young Linx cub met two Nombeko twins - Adamina and Claer.  Immediately, the three formed a strong bond and the girls even gave him his name - Blue!  Eventually sold off to Saraph's former sultan, Sultan Taavetti, Blue lived his next few years within the Saraph palace where, thanks to his exotic coat yet mild demeanor, he was somewhat of a conversation piece for the sultan.  He served as an apprentice to another of the sultan's slave, an elderly Nombeko tom simply named Mouse, who handled the healing of any sicknesses/ailments that the sultan, his hens and children, or anyone else in the palace who was in need of a helping hand.  During one of the excursions to the market to grab more supplies, Blue met another slave - this time a Saraph unlucky enough to have been enslaved himself - named Vaelan; the two also immediately had a connection and stayed in touch, particularly when Vaelan got assigned to the palace!

Life went on much the same for Blue, for a time, until - as he got older - he began to learn what his lot in life truly was to be.  Mouse, sensing something special within the young Linx, tutored him in secret.  After months of training, Blue discovered that he was gifted with a rather rare form of magic as far as Saraphs were concerned - Water magic!  Urged not to show off in front of the sultan, lest Blue be shipped off or otherwise used for means that would separate the mentor-student pair, Blue kept his magical abilities under wraps.  In the meantime, Blue managed to reconnect with Claer and Adamina, who were equally displeased with the life of a slave.  With a little help from a bat-winged hen, Ekko, who was against slavery, the trio started to send messages back and forth to plot an escape.

However, before they could act upon any plans they did have, disaster struck!  In the autumn of 1994, a devastating meteor shower struck the Saraphs, leaving the Gardens in ruin.  Blue, in the palace with Mouse at the time, was trapped inside.  Mouse, who had been pinned beneath the rubble, used what energy he had left to clear a whole for Blue to escape through with his magic before he passed away.  Blue traveled through the rubble only to find himself once again trapped on the inside of another area of the palace that had collapsed.  Fortunately enough, help arrived!  Claer, Adamina, and Vaelan - who all had seen the palace get struck by the massive meteorite - had rushed to see the fate of Blue and, luckily enough, got there just in the nick of time.

Seizing their opportunity, the gang of misfits fled the Gardens of Elysia and escaped into the desert.

It was a hot and dangerous journey made all the more taxing when a patrol of slavers spotted them.  Blue and his friends initially fled but, realizing they were going to be outpaced by the flying slavers, engaged their would-be captors.  A bloody brawl ensued but it was ended when massive centipedes and scorpions arrived upon the scene, snapping up Blue and his friends in their claws and dragging them back to their den.

After being flung down into the depths of the scorpion's den, Blue 'woke up' in the spirit realm, the place between the mortal world and the heavens.  After being guided down a tunnel by a scorpion, the Linx found himself face to face with a strange, dragon-like goddess who gave him a choice: help her by carrying an amulet back to her shrine in the northern Linx mountains, or he and his friends would perish.  Blue, worried for his friends safety, agreed.

When he and his friends awoke, he had changed!  His front end was morphed into a more feline appearance and, stranger still, his spots were glowing!  

As strange as it all was, they didn't linger on his morphed body long.  Blue, guided by an unknown force, led the way down the twists and turns of the Scorpion's Den until, finally, they found a small crack through which natural light filtered!  Claer and Adamina, using their magic, cleared a path for them all to slip through.  It was soon apparent that they had left Saraph behind and were now in Scybilline territory, somewhere in the Boondocks.  Two Scybillines, oddly awake at a daytime hour, greeted the group.  While one, a femme named Rook, seemed far from pleased to see them, the other, a drake named Sokar, was much kinder and agreed to lead them out of Scybilline lands northward.

So their journey continues!

Chronological Storyline:

Year 1990 of the New Generation | Yearling: 
Late Summer - The Beginning & Into the Unknown
Late Summer - The Gift of a Name & Sobriquet
Autumn - Closeout

Year 1991 of the New Generation | 2 Years:
Spring - A Day in the Life of a Slave (and a Merchant)
Winter - Friends in Low Places

Year 1992 of the New Generation | 3 Years: 
Early Summer - A Sparkling Staccato
Winter - Reunited

Year 1993 of the New Generation | 4 Years: 
Spring - Softly, Safely
Summer - Minty Matters

Year 1994 of the New Generation | 5 Years: 
Spring - Waterproof
Autumn - Splinters | Part ISewn Together | Part IIWanderersTrails of the SandSoulbound :star: Divine Blessing!; Charred Lands

Year 1995 of the New Generation | 6 Years: 
Spring - The Mountain :star: Blue's parentage - and birth name - are revealed!
Summer - Divergent Paths: After spending time within the Linx tunnels, the gang decides to go separate ways.  MUCH SAD.
Autumn-Winter - Spends the winter with the Linx pack, learning their ways and culture!

Year 1996 of the New Generation | 7 Years: 
Spring-Summer: The Shadow Alliance lays siege to the Linx.
Autumn: Blue is devastated over the loss of his father but is further overwhelmed when his father comes back from the dead!
Winter: Joins his father and the rest of the Linx in the fight against the Shadow Alliance.  Thankfully, he is reunited with Claer!

Year 1997 of the New Generation | 8 Years: 
Spring - Blue attends the crowning of Queen Cadhara with his father!
Summer - Forgotten, But Not Gone: While working on the tunnel project, Blue stumbles upon a strange stone and maer, which ultimately leads to him discovering a hidden library filled with ancient scrolls!
Autumn - The Future Starts Slow: Unbeknownst to Blue, the dragon goddess Astraek strikes a deal with another Anomalite...

Year 1999 of the New Generation | 10 Years: 
Early Spring - Prompt Response | Fairy Lights: It appears that Blue hasn't been feeling well and his father, Alpha Alexein, suggests that he visit the shrine of Actaeos for some godly guidance!
Spring - Shrine Offering | Questionable Waters - Part I: Blue decides to turn in the firefly he caught to the shrine of Actaeos and makes the decision to take a drink of the possibly poisonous waters of Actaeos's shrine...
Spring - Questionable Waters | Part II - Literature: A strange voice speaks to Blue after he falls through the ice and gives him a new task... :star: Divine Blessing! :star:

Skills & Talents:


Primary Ability: Bloodhound (+10 Stamina Cap)
Secondary Ability: Mage (+ 15 Magic Cap)
Tertiary Ability: Fleetfoot (+15 Agility Cap)

Herbs/Medicine: 53/105 [Advanced Level | Build Cap: 100 Points + 5 Points** = 105 Points Max.]

Magic Type - Primary: Water (Inborn Strain)
Magic Level: 111/115 [Legendary Level | +15 Mage Bonus  = 115 Points Max.]

Magic Type - Secondary: Shapeshifting (Divine Strain)
Magic Level: 104/130 [Legendary Level | +15 Mage Bonus + Divine Skill = 130 Points Max.]

Agility: 80/80 [Master Level | Build Cap: 55 Points + 10 Points* + 15 Fleetfoot Ability = 80 Points Max.]
Stamina: 90/95 [Master Level | Build Cap: 85 Points + 10 Bloodhound Bonus  = 95 Points Max.]
Strength: 89/90 [Master Level | Build Cap: 85 Points + 5 Points*** = 90 Points Max.]

Experience: 9

Breakdown


+4 agility - base bonus
+10 stamina - base bonus
+11 strength - base bonus
+19 stamina - starter bonus
+17 strength - starter bonus
+10 herbs - starter bonus
+ 20 Magic (Water) - Holiday Hootenanny Reward Boost 1/3 (Token #310).
+ 20 Magic (Water) - Holiday Hootenanny Reward Boost 2/3 (Token #310).
+ 20 Herbs - Holiday Hootenanny Reward Boost 3/3 (Token #310).
+ 5 Magic (Water) - **** Meteorite Charm (Token #1)
+ 5 Magic (Water) - **** Meteorite Charm (Token #281)
+ 10 Herbs/Medicine - Lollipop Ghost (Token #219)
+10 Magic (Shapeshifting) - Token #2235 | 10 Point Skill Boost

+20 Agility - Formaris Earth Scale Turn In - 20/50 - www.deviantart.com/comments/1/…
+10 Stamina - Formaris Earth Scale Turn In - 30/50 - www.deviantart.com/comments/1/…
+20 Strength - Formaris Earth Scale Turn In - 50/50 - www.deviantart.com/comments/1/…

+50 Magic (Shapeshifting) - Formaris Air Scale Turn In - 50/50 - www.deviantart.com/comments/1/…

+30 Magic (Water) - Formaris Earth Scale Turn In - 30/50 - www.deviantart.com/comments/1/…
+20 Magic (Shapeshifting) - Formaris Earth Scale Turn In - 50/50 - www.deviantart.com/comments/1/…

Charms & Trinkets:
* Plain Ol' Seaweed (Token #613) & Black Feather Charm (Token #832) applied to Agility Base Points!
** Moon Shard Charm (Token #744) applied to Herbs/Medicine Base Points!
*** Dark Scale Charm (Token #811) applied to Strength Base Points!
**** Meteorite (Token #1 & #281) made into a charm and worn!

Points Breakdown:


The Beginning
+3 Stamina - 400-999 Word Lit [Skill Shown] - The Beginning

Into the Unknown
+3 Agility - Full-body + Detailed BG - Into the Unknown

A Sparkling Staccato
+1 Agility - Headshot/Partial-body + No BG/Simple BG - A Sparkling Staccato | Art
+1 Agility - Mini-Event Response (Art)
+3 Herbs/Medicine - 400-999 Word Lit [Skill Shown] - A Sparkling Staccato
+1 Agility - Mini-Event Response (Lit)

Friends in Low Places
+5 Herbs/Medicine - 400-999 Word Lit [Skill Shown] + Collaborative Lit - Friends in Low Places


The Day in the Life of a Slave (and a Merchant)
+6 Strength - 1000-1999 Word Lit [Skill Shown] + Collaborative Lit - A Day in the Life of a Slave (And a Merchant)

Sobriquet
+5 Stamina - 1000-1999 Word Lit + Collaborative Lit - Sobriquet

The Gift of a Name
+5 Agility - Full-body + Detailed BG + Collaborative Art - The Gift of a Name

Softly, Safely
+3 Agility - 1000-1999 Word Lit - Softly, Safely

Reunited
+5 Herbs/Medicine - 1000-1999 Word Lit + Collaborative Lit - Reunited

Closeout
+5 Stamina - 1000-1999 Word Lit + Collaborative Lit - Closeout

Minty Matters
+5 Strength - 1000-1999 Word Lit + Collaborative Lit - Minty Matters

Waterproof
+4 Magic (Water) - 1000-1999 Word Lit [Skill Shown] - Waterproof

Splinters
+3 Stamina - 1000-1999 Word Lit - Splinters
+1 Stamina - Mini-Event Response (Lit)

Sewn Together
+6 Strength - 1000-1999 Word Lit [Skill Shown] + Collaborative Lit - Sewn Together
+1 Stamina - Mini-Event Response (Lit)

Wanderers
+6 Stamina - Full-body + Detailed BG [Skill Shown] + Collaborative Art - Wanderers

Trials of the Sand
+5 Strength - 400-999 Word Lit [Skill Shown] + Collaborative Lit - Trials of the Sand
+1 Strength Point(s) - Fighting (NPC - Any Level)
+1 Experience - Fighting (NPC - Any Level)

Soulbound
+2 Magic (Water) - Full-body + No BG/Simple BG - Soulbound | Art
+3 Magic (Water) - 1000-1999 Word Lit - Soulbound | Lit

The Scorpion's Den
+6 Strength - 1000-1999 Word Lit [Skill Shown] + Collaborative Lit - The Scorpion's Den

Charred Lands
+4 Magic (Shapeshifting) - Full-body + Detailed BG [No Skill Shown] + Collaborative Art - Charred Lands | Art
+5 Magic (Earth) - 1000-1999 Word Lit [No Skill Shown] + Collaborative Lit - Charred Lands | Lit

The Mountain
+4 Magic (Shapeshifting) - 2000+ Word Lit [No Skill Shown] - The Mountain

Divergent Paths
+5 Stamina - 1000-1999 Word Lit + Collaborative Lit - Divergent Paths

Forgotten, But Not Gone
+3 Strength - Full-body + Detailed BG - Forgotten, But Not Gone | Art
+4 Magic (Shapeshifting) - 2000+ Word Lit [No Skill Shown] - Forgotten, But Not Gone | Lit

Prompt | Fairy Lights
+2 Agility - 400-999 Word Lit - Prompt Response | Fairy Lights
+1 Agility - Mini-Event Response (Lit)
+1 Experience - 'Do You Believe in Fairies' Prompt Response

Shrine Offering | Questionable Waters - Part I
+4 Water Magic - 1000-1999 Word Lit [Skill Shown] - Questionable Waters - Part I

Questionable Waters | Part II - Artwork
+ 2 Agility - Fullbody + No/Simple BG [Skill Shown Optional.] - Questionable Waters | Part II - Art

Questionable Waters | Part II - Literature
+4 Water Magic - 1000-1999 word lit [Skill Shown.] - Questionable Waters | Part II - Literature

Pawprints in the Dust
+3 Shapeshifting Magic - 400-999 Word Lit [Skill Shown] - Pawprints in the Dust
+1 Shapeshifting Magic - Mini Event Response [Formaris Group Event]
+1 Experience - No Stone Left Unturned Prompt Response

Earth Formaris Dungeon | The Lantern
+2 Magic (Shapeshifting) - 400-999 word lit [No Skill Shown.] - Dungeon Start | The Lantern
+1 Magic (Shapeshifting) - Mini-Event Response [Formaris Group Event] - Dungeon Start | The Lantern

Dungeon Start | The Whistle
+4 Agility - 400-999 Word Lit + Collaborative Lit 
+1 Agility - Mini-Event Response (Lit)

[Dungeon End] Afire At Sea Pt. 1
+3 Agility - 400-999 word lit [Skill Shown.] - [Dungeon End] Afire at Sea Pt. 1
+2 Agility - Collaborative Literature

[Dungeon End] Afire At Sea Pt. 2
+3 Agility - 400-999 word lit [Skill Shown.] - [Dungeon End] Afire at Sea Pt. 2
+2 Agility - Collaborative Literature
+ 1 Experience - Dungeon End

[Scale Offering] Pilgrimage
+3 Stamina - 400-999 word lit [Skill Shown.] - [Scale Offering] Pilgrimage
+2 Stamina - Collaborative Literature 

Three Sets of Paw Prints
+3 Agility - 400-999 word lit [Skill Shown.] - Three Sets of Paw Prints

Dungeon End | The Lantern Part I
+4 Stamina - 1000-1999 word lit [Skill Shown.] - Dungeon End | The Lantern [Part I]
+2 Stamina - Collaboration Lit

Dungeon End | The Lantern Part II
+4 Strength - 1000-1999 word lit [Skill Shown.] - Dungeon End | The Lantern [Part II]
+2 Strength - Collaboration Lit
+ 1 Experience - Dungeon End

Dungeon End | The Whistle
+5 Magic (Water) - 2000+ word lit [Skill Shown.] - Dungeon End | The Whistle
+2 Magic (Water) - Collaborative Literature [Does not have to show skill being used.]
+1 Experience - Dungeon End

A Different Winter
+1 Experience - The Winter Where the World Held Its Breath August 2019 Monthly Prompt - A Different Winter
+2 Agility - 400-999 word lit [No Skill Shown.]

In Your Name
+1 Experience - Dragon Era | September 2019 Monthly Prompt - In Your Name
+3 Stamina - 400-999 word lit [Skill Shown.]

Dungeon Start | Waterbound
+3 Stamina - 400-999 word lit [Skill Shown.]

The Trident | Part I
+5 Agility - 2000+ word lit [Skill Shown.]

The Trident | Part II
+4 Water Magic - 1000-1999 word lit [Skill Shown.]

The Trident | Part III
+3 Strength - 400-999 word lit [Skill Shown.]

The Trident | Part IV - Dungeon End
+3 Stamina - 400-999 word lit [Skill Shown.]
+1 Experience - Dungeon End

Other Art:
Stretchy Bloo by MusePony
+1 Agility - Fan/Gift/Commissioned Art - Stretchy Bloo

A Moment's Rest by jouroo
+1 Agility - Fan/Gift/Commissioned Art - A Moment's Rest

Giftart from Narami by Narami-Heavener
+1 Stamina - Fan/Gift/Commissioned Art - Giftart From Narami

Bloodles
+2 Agility - Full-body + No BG/Simple BG - Bloodles

Blue Icon Test Run
+1 Stamina - Pixel Art - Blue Icon Test Run

:Gifts: Anomalous Friends by Pink-Skink
+1 Agility - Fan/Gift/Commissioned Art - Gift Art: Anomalous Friends

Hypothetical Crosses
+3 Agility - Meme Art - Hypothetical Crosses - Blue

fav.me/dbd11x6
+3 Magic (Water) - Full-body + No BG/Simple BG [Skill Shown] - Floaty Blue

OG Blue Reference
+2 Agility - Full-body + No BG/Simple BG - OG Blue Reference

Mark of the Old God
+1 Agility - Fan/Gift/Commissioned Art - Mark of the Old God

Old Blue Reference
+2 Agility - Full-body + No BG/Simple BG - Old Blue Reference

Image size
3000x3000px 3.37 MB
© 2016 - 2024 strideroo
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